The Archive is a wildly varying Shadow, possessing every concievable terrain. More importantly, it is Destined to be crossed by any Hell-riding Amberite - and Destined to be found by garrulous shadow dwellers who have observed the Amberite's action in Shadow; they stumble along in the wake of the Amberite until they reach The Archive. Here they are found by the guards, and then taken off to become a living record of Amberite activity. The Archive is technically a Construct, as it possesses the Psychic Neutral Quality. There has been no indication of The Archive achieving independence, but given it was made a construct to hide its' nature - there wouldn't be.
THE ARMOURY
The Armoury is a very violent, tempestuous Shadow - as befits its' Destiny as a Shadow to lose Artifacts in. Characters Hellriding through will make short work of the guards, but lose items: swords will get stuck between ribs, armour gets torn away (although it also accomplishes its' task of protecting the wearer), Trump decks get scattered (although the majority of cards will be recovered). The Destiny of the Armoury has been calculated with care - it doesn't take items that will be missed enough to be recovered, much less those that have been paid for. The Armoury is a scavenger, stealing only those items that the owner is accustomed to replace.
THE FALLS
This Shadow is a place of hot springs and water falls that tumble down the slopes of volcanoes. Sybarites are Destined to cross The Falls - as they continue across Shadow they will hear flowing water behind them. When they stop to rest, they will find that a flowing stream now extends to the Shadow they are in, and is feeding a delightful hot spring (the Manifestation of The Falls). Plants native to The Falls are washed down the stream as needed - these include aromatic herbs, natural soaps, and a strange water lettuce that grows a fruit bowl selection. The Falls will continue to follow the traveller until they choose to shake it off; this can be done by modifying the local Shadow, or by crossing an owned Shadow.
THE GAME ZONE
This distant Shadow is set up as a gaming world, where visitors can enjoy real versions of pretty much any internet/facebook game, plus many others undreamed of on earth. The Game Zone is set up on a 'play for free' model: however you do need a Trump to access your 'account'. Considerable Game Credits can be earned by either introducing another player (who will need a Trump) or by trading in a Trump from a game you've abandoned. The creator of the site, currently a -90 point Shadow dweller thanks to his 10 point Shadow, has become incredibly rich, with a huge trump deck provided by the players. The Game Zone is resistant to Pattern and Logrus; has a variable, localised Time Flow to allow players to log on sporadically; communication is only possible by Trump; magic and tech only work as appropriate to the local game; and access is only possible at designated 'start points'. When created, the owner barely had control of the contents of the Shadow; fans of his game have modified the Shadow to improve their gaming experiences (and stop cheaters).
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